Category Archives: Computer Science

60,000 unemployed computer graduates demand appointment of computer science teachers | Computer Science teachers demand to appoint them in government…

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Updated: Tuesday, February 23, 2021, 23:32 [IST]

Chennai: 60,000 computer teachers have been demanding for a long time that computer science be made a compulsory subject like other subjects and computer teachers be appointed for it.

In this regard, the Secretary General of the Tamil Nadu B.Ed Computer Science Unemployed Graduate Teachers Association has issued a request, the introduction of computer science subject in government schools from 6th to 10th class is welcome. However computer science subject is very important for public school students in todays era.

Computer science subject should be brought as a separate subject and compulsory subject from the first class. In 2011 the computer science subject was introduced as a separate subject in symmetrical education.

But that book is still of no use to students today. Neighboring states like Kerala and Telangana follow our balanced education and make computer science a compulsory subject from class one.

The tenth class can pass only if they have passed the computer science subject in the state examinations. Emphasis is placed on the subject of computer science and computer teachers are appointed accordingly. Thus the enrollment there is increasing year by year. At the request of the Government of Tamil Nadu for many years, the government has been implementing computer science courses from class VI to class X.

Government Program: Additional teachers will be required to teach the computer science subject.

If the Tamil Nadu government refuses to appoint teachers, the subject will be taught by surplus graduate teachers in government schools. They will be given special training for that. We are considering implementing this program from next academic year. The government has said that this will improve students IT knowledge.

Computer Teachers Request: As there are graduate teachers in the respective field to teach subjects like Tamil English Mathematics Science Social Science separately. For this we need to hire people who have been waiting for years to complete a b.ed in computer science and leave without a job.

Nearly 60,000 teachers are unemployed. We need to hire them in government schools and enroll students in computer science.

Not only that but the computer science lesson is very very important for the students of tomorrows society. He has demanded that teachers who have completed b.ed in computer science should be hired rather than training with other teachers.

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60,000 unemployed computer graduates demand appointment of computer science teachers | Computer Science teachers demand to appoint them in government...

Stanford’s Nathan Traxler named 2021 Pac-12 Wrestling Scholar-Athlete of the Year – Pac-12.com

SAN FRANCISCO - STANFORD redshirt senior Nathan Traxler has been named the 2021 Pac-12 Wrestling Scholar-Athlete of the Year, the Conference office announced today. The award, which is presented in each of the 24 sports the Pac-12 sponsors, was established to honor collegiate student-athletes that are standouts both academically and in their sports discipline.

Traxler, a graduate student from St. Charles, Ill., graduated from Stanford in 2020 with a bachelors degree in computer science and a cumulative 3.54 grade-point average. The seventh Stanford wrestler to be named the Pac-12 Scholar-Athlete of the Year, Traxler is currently pursuing his masters degree in computer science and will graduate this spring.

A three-time team captain for Stanford, Traxler has compiled a 74-25 career record as a member of the Cardinal. A three-time NCAA qualifier, he was named a National Wrestling Coaches Association (NWCA) Second Team All-American in 2020. In 2019, he was an individual Pac-12 champion at 197 lbs., leading Stanford to its first Pac-12 team championship in program history. Hes also earned Pac-12 Wrestler of the Week on three separate occasions.

In the classroom, Traxler is a three-time NWCA Scholar All-American (2018, 2019, 2020), a two-time Pac-12 All-Academic First Team honoree (2018, 2019) and a 2020 Pac-12 Academic Honor Roll recipient.

To complement his studies, Traxler has held two software engineering internships at Apple. In 2019, he worked on a team of integral engineering to build and improve tools that are used to efficiently operate Apple data centers across the world. As a full stack engineer, he worked on the frontend and backend of these tools. In 2020, he contributed to a project working on the apple.com search bar, incorporating AppleTV+ content into search results.

In order to be eligible for the Pac-12 Scholar-Athlete of the Year award, student-athletes must be a senior (in athletics eligibility) on track to receive a degree, have a cumulative grade point average of 3.0 or higher, participate in at least 50 percent of the scheduled contests in the sport and have a minimum one year in residence at the institution. Each Pac-12 institution may nominate one individual per sport, and the winners are selected by a committee of Pac-12 staff members at the conclusion of each sports regular season. The athletics accomplishments of the nominees are a consideration in voting for the award.

A Scholar-Athlete of the Year will be named in each of the Pac-12s 24 sponsored sports: baseball, mens basketball, womens basketball, beach volleyball, mens cross country, womens cross country, football, mens golf, womens golf, womens gymnastics, womens lacrosse, mens rowing, womens rowing, mens soccer, womens soccer, softball, mens swimming & diving, womens swimming & diving, mens tennis, womens tennis, mens track & field, womens track & field, womens volleyball, and wrestling. The award was first established during the 2007-08 academic year.

ALSO NOMINATED: Jacob Sieder, CSU Bakersfield; Paul Bianchi, Little Rock.

Originally posted here:

Stanford's Nathan Traxler named 2021 Pac-12 Wrestling Scholar-Athlete of the Year - Pac-12.com

UL will play a leading role in educating next generation of computer scientists – Limerick Post

STRIPE, the multi-billion dollar online payment company founded by Limerick bothers Patrick and John Collison, is among the global technology firms that have joined forces with University of Limerick to redefine computer science education.

UL is introducing a new integrated undergraduate and Masters degree in partnership with over a dozen leading tech companies from Ireland and around the world, including Stripe, Analog Devices, Shopify, Zalando, Intercom, and Manna Aero.

With the rapid growth of the internet economy, the Immersive Software Engineering (ISE) programme is designed to meet increased global demand for developer talent.

This is borne out by Stripe co-founder and PresidentJohn Collison who said that there are nowhere near enoughsoftware engineers, despite the fact that they haveincredible careers solving some of the worlds most important problems in the fastest growing industries.

Immersive Software Engineering seeks to provide a great path to beingmore secondary students especially girls into technology, he added.

Software engineers and computer scientists can command high salaries straight out of university with over three quarters of tech companies in Ireland saying the shortage of tech skills is losing them money.

ISE will bring the concept of residencies, which are more common to medical degrees, and use them as a key feature for the first time in computer science education.

Just as trainee doctors apply skills that they have studied in a classroom to the real world, so will ISE students, and theyll be doing it inside some of the worlds most successful tech companies.

Overthe four year course, ISE students will complete five paid residencies, each between three and six months long. Theywill be part of professional teams solving problems like improving access to financial services around the world, fighting the climate crisis, and building next generation instrumentation for healthcare.

The programme, which hasreceived support from Enterprise Ireland, IDA Ireland and venture investors, is designedto attract Irelands elite young talent with all classes held in a purpose builtstudio.

University of Limerick President Professor Kerstin Mey said ULsindustry partners were invaluable in the conception of the programme.

By bringing their industry experience to the benefit of our future graduates and effectively doing something that has never been done before in shaping and changing how computer science is taught in Ireland.

Programme co-directorProfessor Stephen Kinsella said UL wanted the course to change the way Irelands highest performing students think about computer science as a career option.

We want to bring a more diverse audience to computer science and we want ISE graduates to be the premier computer science talent around the world. Were really excited to be able to work with so many great partners to bring this vision to life, he explained.

Analog Devices chief executive Vincent Roche said that the global demand for developing skilled software engineers is growing at an exponential rate.

As we at Analog solve the most challenging real-world problems in areas such as healthcare and industrial, we have an increasing demand for these skillsets and see the need growing in coming years.

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UL will play a leading role in educating next generation of computer scientists - Limerick Post

Reimagining computer science in the curriculum | | Microsoft EDU – Microsoft

As digital transformation accelerates due to the pandemic, its more important than ever to ensure that students across the globe get access to engaging, relevant, and high-quality computer science learning experiences at school.

In many countries, students perceive computer science as difficult and not relevant to their lives or career aspirations. This is particularly acute among young women and girls, with women representing only 19 percent of computer science graduates from bachelors programs in the US, according to the National Science Foundation.1 This picture is similar around the world.

At the same time, job opportunities in computer science are growing, with the World Economic Forum estimating that 97 million new jobs will arise by 2025 in areas such as data science, artificial intelligence (AI), machine learning, and the Internet of Things (IoT).2

Education systems are looking at ways to enhance computer science education throughout student learning pathways, from primary to upper-secondary. We hear from education leaders across the globe that they are keen to include cutting-edge topics like AI and data science in curriculum, but that constant change and innovation in technology makes it challenging to keep current.

In response, Microsoft is aiming to help bridge the gap by launching our new Microsoft Computer Science Curriculum Toolkit. The toolkit is a set of materials that can help education leaders rethink curriculum, by explaining the rationale for change and setting out key learning objectives and guiding materials for kindergarten through grade 12.

The curriculum objectives are based on a set of big ideas that students are encouraged to explore using problem-solving skills and that are aligned to the global challenges of the UN Sustainable Development Goals. We have taken this approach because research has shown that students are more motivated about computer science when we demonstrate how it can be harnessed to solve big-picture societal issues.3

In the toolkit, leaders can take advantage of:

For each step in the curriculum, we propose relevant materials, as well as pointers to leverage Microsofts computer science teaching and learning resources, such as Microsoft MakeCode, Minecraft: Education Edition computer science subject kit, and Microsoft Learn for Students.

We are excited to launch this set of resources and continue to contribute to improving computer science education for students across the world. These resources connect to the Teaching and Learning pillar within the Microsoft K-12 Education Transformation Framework, which supports education leaders in navigating holistic transformation strategy within their institutions.

Explore the computer science white paper, as well as the accompanying curriculum and structure.

1. Women, Minorities, and Persons with Disabilities in Science and Engineering: 2019 | NSF National Science Foundation

2. Tech-Driven Changes in Job Markets Threaten Social Contract with Workers > Press releases | World Economic Forum (weforum.org)

3. Why Europes girls arent studying STEM | Microsoft Research

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Reimagining computer science in the curriculum | | Microsoft EDU - Microsoft

Blackhawk High grad wins Oscar, brings new realism to animation – The Times

Scott Tady|Beaver County Times

Jamie Foxx: Disney/Pixar's Soul is desperately needed

Oscar winner Jamie Foxx, voice of Joe Gardner in Disney/Pixars Soul, says the new film is desperately needed because of the stress and sorrow surrounding the coronavirus pandemic. Soul is the first Pixar film to have a Black lead animated character. (Dec. 22)

AP

Hayley Iben founda way to make movie characters' hair look more naturally curly and wavy.

Animated movie characters, that is.

For that achievement, Iben, a 1997Blackhawk High graduate, earned an Academy Award last weekend.

The South Beaver Township native, director ofengineering for the famed Pixar film studio,officially received her prestigious Oscar award when the Academy of Motion Picture Arts and Sciences held a virtual ceremony on Feb. 13,bestowingScientific And Technical Achievement Awards for 17 filmmaking innovations.

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Iben and three Pixar colleagues, Mark Meyer,John AndersonandAndrew Witkin, created the Taz Hair Simulation System that brought a new level of realism to digital characters in popular animated films like 2012's "Brave" and 2015's "Inside Out."

Iben, who has workedon such popular and acclaimed animated films as "Up," "WALL-E," "Ratatouille" and "Toy Story 3," discussed her award-winning career in a male-dominated industry.

Q: Can you explain this Taz Hair Simulation systemand how it has changed the movies that we see?

A: We developed the Taz Hair Simulation System to achieve the previously unachievable desired artistic look and motion of long, curlyhair for the heroine Merida,'as well as to support the various hairstyles for Pixars Brave.

To approximate the thousands of interactions found in real hair, we created a new model of the hair that captured the interactions within a single curly lock using physics and a method that efficiently and stably computed the large number of interactions of locks with each other to give Meridas hair its signature volume. Although we were inspired by long, curly hair, the same hair simulator supports a variety of hairstyles required for our films and, since its creation, has extended the artistic reach possible at the studio as well as enabled hair simulation on all characters needed.

Q: What are some movies you have worked on that use this technology?

A: Taz quickly became Pixars de facto hair simulation system, being used on hundreds of animated characters since its creation and on nearly every Pixar film since "Brave."Notable main character hairstyles using Taz for simulating motion were the distinct hairstyles of Joy, Sadness and Disgust from Pixars Inside Out;the messy hairstyle for Spot in Pixars The Good Dinosaur;"the stylized hairstyles of Helen and Dash in Pixars Incredibles 2;the furry Bunny and Ducky from Pixars Toy Story 4,and Ian and Barley in Pixars Onward.

Q: What hasyour career as a Pixar engineer entailed?

A: I joined Pixar Animation Studios in 2006 as an intern with the Research group, and transitioned to a full-time position within the Software Research & Development Department, the group responsible for creating and supporting the software used to make films, in 2007. I contributed to the award-winning Presto Animation System by building tools for character articulation and animation, focusing on inverse kinematics and mathematical techniques.

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In 2010, I joined the team that was researching and developing the studio's hair simulation technology, Taz, that debuted in Pixar's "Brave."In 2013, I was promoted to lead software engineer of the simulation engineering team that was responsible for character effects software such as cloth, hair, fleshand skin. In this role, I closely collaborated with production leadership to identify and fulfill needs for the upcoming films. Under my leadership, my team advanced simulation technology for our films, such as the flesh and skin simulation system for Hank on Pixars Finding Dory and new techniques for cloth simulation for Pixars Coco."I also continued to extend Taz to meet the artistic hairstyle needs in Pixars films.

In 2020, I was promoted to director of engineering at Pixar, where I currently oversee the teams that create and support the software used by much of the film production departments at the studio. These departments span the production pipeline, including sets, layout, characters, shading, animation, crowds, simulation, lighting, FX and rendering.

Q: When did you first become interested in a film career?

A: I always loved cartoons as a child and would watch them with my family. My favorite films were the hand-animated Walt Disney films and I was amazed by Pixars Toy Story when I first saw it in the theater in high school. I think it was at that moment that I realized that I could use my skills with computers to create animation and I wanted to learn more about it in college.

Q: Were you involved in art, animation or movie-making while attending Blackhawk schools?

A: At the time, my artistic outlet was primarily music, being part of the marching, symphonic and jazz bands. I was also interested in learning about computer science and took many computer programming classes, ultimately leading to my career choice.

Q: How did your Duquesne University studies (a bachelor's degree in computer science in 2001) help put you on your career path?

A: Duquesne University's computer science program laid the foundation for my career. Because of the small class sizes, I was able to get valuable one-on-one time with professors, developing my skills as a computer scientist. The professors also took an interest in my career early in my college studies, suggesting research projects available in the department before I was even interested in research. I also took a computer graphics class which sparked my interest for further specialization. This exposure was essential for my preparation for graduate school where I furthered studied computer graphics at the University of California, Berkeley, and earned an MS and Ph.D., ultimately leading to my internship in the Research group at Pixar.

Q: What emotions did you feel upon winning an Oscar?

A: I am deeply honored and thrilled that the Academy selected the Taz Hair Simulation System team for a Technical Achievement Award.

Q: Do you hope to be a role model for young girls interested in a film career?

A: I hope that by sharing my experiences in various forums I will inspire women to enter computer science and technical fields. Since graduate school, I have actively participated in groups that support technical women, such as being involved with WICSE (Women in Computer Science and Engineering) at UC Berkeley.

While at Pixar, I have participated in several womens panels and given presentations to high school and college students, sharing my career path and experiences. I am also a founding member of PixWIT, Pixars Women in Technology group, and participate in our outreach activities to the community to encourage young women to enter the technology field. I have also continued to publish when possible so that I am an active member of the computer graphics community and helped create Khan Academys Pixar in a Box Simulation videos.

Unlike the televisedAcademy Awards taking place in April, honoring actors, directors, sound teams, costume designers, composers and cinematographers,the Scientific and Technical Awards are not limited to accomplishments from the previous year.Instead, those achievements must demonstrate a proven record of contributing significant value to the process of filmmakings.

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In a year of upheaval, some things remain constant: around the world, extremely clever people are striving to push the technology of film to new heights, and the Academy is privileged to be able to recognize and celebrate their accomplishments, Doug Roble, chairman of the Scientific and Technical Awards Committee, said. After a lengthy investigation period, the committee, made up of a diverse group of industry experts, identified 17 different technical achievements that absolutely deserve to be honored. We congratulate all the inventors for their contributions to our art form.

Scott Tady is thelocal Entertainment Reporterfor The Beaver County Times and Ellwood City Ledger. He's easy to reach at stady@gannett.com. Follow him on Twitter at @scotttady

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Blackhawk High grad wins Oscar, brings new realism to animation - The Times

Patrick J. McGovern Foundation awards $4.1 million to expand tech education and build an inclusive tech workforce – PRNewswire

The new grants aim to increase diversity in the tech workforce and promote ethical technology development.

The educational grants reflect the Foundation's commitment to advancing tech for good. In January, the Foundation announcedit will double its 2021 data and AI grantmaking to $40 million, and introduce new initiatives to accelerate opportunity and innovation in the development of inclusive, ethical data and AI.

The new grants aim to increase diversity in the tech workforce beginning with computer science education in K-12 classrooms around the country and provide support through college graduation for under-represented and low-income students.

"In today's world, where technology touches every part of our livesfrom keeping us connected and informed to solving global issuescomputer science has become a foundational subject for any future path," said Hadi Partovi, Founder and CEO of Code.org, which expands access to computer science in K-12 schools and is one of 16 new grant recipients. "And every student should have the opportunity to study it and take part in creating the future they want to live in."

At the heart of these grants is a commitment to transforming the status quo of technology opportunity with new models that include entrepreneurship, upskilling for historically marginalized communities, and ensuring underrepresented students complete their college education.

"Diverse minds at the design table of technology will not only yield greater innovation, but will also create more equitable and representative technology solutions for a broader scope of challenges facing our communities and our planet," said Ruthe Farmer, Founder & CEO of the Last Mile Education Fund, which focuses on investing in student persistence and potential to get them over the last mile to graduation and into tech careers.

A key focus will be creating educational frameworks for social and ethical technology development. Through collaborations with leading academic institutions, the Foundation is supporting efforts at the forefront of building these frameworks for technology development and policy making.

"We need to develop responsible 'habits of mind and action' for those who create and deploy computing technologies and foster the creation of technologies in the public interest. Key to this effort is training the next generation of leaders who will undertake research that assesses broad challenges and opportunities associated with computing, and who will lead efforts to improve design, policy, implementation, and impacts," said Julie Shah, Associate Dean, Social and Ethical Responsibilities of Computing, MIT Schwarzman College of Computing Schwarzman College of Computing and Associate Professor in Aeronautics and Astronautics and head of the Interactive Robotics Group at Computer Science and Artificial Intelligence Lab.

The new grants include:

Code.orgto support the CodeBytes program, which provides short, interactive online computer science lessons for K-12 students. ($100,000)

Girls Inc.to support the organization's mission to inspire all girls to be strong, smart, and bold through direct service and advocacy and complete a tech infrastructure audit as a first step in accelerating a tech-centered strategic plan. ($250,000)

Girls Who Codeto provide support for their mission to close the gender gap in technology. ($200,000)

Team4Techto support expansion of their community of practice and launch regional hubs to create opportunities for learners around the world. ($100,000)

MIT Beaver Worksto enhance diversity and inclusion efforts as well as to build and scale a model for public use as it develops its rigorous, hands-on student STEM program. ($250,000)

AI4ALLto increase representation of women and other historically excluded groups in AI and build a community of diverse interdisciplinary leaders to positively influence the future of AI. ($500,000)

Last Mile Education Fundto increase diversity in tech and engineering by addressing critical gaps in financial support for low-income, underrepresented students within four semesters of college graduation. ($250,000)

Partners in Developmentto support the Bridging the Digital Divide Program in Rural Mississippi, which currently has very limited educational resources and internet access. ($200,000)

First Starto provide support for the First Star National STEAM Academy. Led by technology and grounded in social justice, this series of culturally relevant online Tech Talks is aimed at increasing teenage foster youth engagement in STEAM (Science, Technology, Engineering, Arts and Math) careers. ($50,000)

The Tech Interactiveto support The Tech for Global Good program, including the selection of an annual laureate who is using technology to bring about needed change in their community, a virtual field trip, and the development of educational content for students. ($200,000)

The Hidden Genius Projectfor their mission to train and mentor Black male youth in technology creation, entrepreneurship, and leadership skills to transform their lives and communities. ($300,000)

AkiraChixprovides tech training, upskilling, and mentorship to young women from Kenya, Rwanda, South Sudan and Uganda ($150,000).

AnnieCannonsto transform the lives of survivors of human trafficking and gender-based violence with computer science training and job skills that lead to gainful employment and independent economic security. ($100,000)

Oxford's Institute for Ethics in AI to investigate and address the ethical challenges and opportunities that AI poses to the future of democracy. ($500,000)

The Social and Ethical Responsibilities of Computing, a cross-cutting area of the MIT Stephen A. Schwarzman College of Computing, to support the equipping of researchers and students from across engineering, computer science, the humanities, and social sciences to analyze and articulate societal and ethical considerations as well as pursue cross-disciplinary approaches to develop technologies that can foster positive impacts for individuals and society. ($500,000)

The Stanford University Institute for Human-Centered Artificial Intelligence(HAI) to support its work to implement rigorous education programs for policymakers, supplying them with critical knowledge needed to understand AI technologies, trends and coming advances preparing them to address policy opportunities and challenges. ($500,000)

ThePatrick J. McGovern Foundation is a global philanthropy bridging the frontiers of artificial intelligence, data science, and social impact to create a thriving, equitable, and sustainable future for all. Learn more about our recent grants to supportclimate action, digital health, andvulnerable communities.

Media contact:George Mastoras[emailprotected](914) 489-5282

SOURCE Patrick J. McGovern Foundation

https://www.mcgovern.org

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Patrick J. McGovern Foundation awards $4.1 million to expand tech education and build an inclusive tech workforce - PRNewswire

20-year-old scientist inspires with her innovative medical technology – Yahoo Lifestyle

Kavya Kopparapu is a 20-year-old scientist and founder of the Girls Computing League.

As a changemaker, Kopparapu is inventing new technologies in the medical field with artificial intelligence and bringing computer science to girls around the world.

Growing up, Kopparapu didnt imagine herself in the science, technology, engineering and math (STEM) field, but after seeing a lecture at a local university by female computer scientists, she knew it would be a way to impact the world.

Enter here for a chance to win a $500 Uber gift card.

At 17 years old, Kopparapu invented Eyeagnosis, a device that connects to your smartphone that can take a photo of your retina. It uses an artificial intelligence algorithm that processes the image and provides a diagnosis for diabetic retinopathy.

The Eyeagnois project is tackling diabetic retinopathy, which is a symptom of diabetes that affects the retina which is like the back layer of your eye that actually does a lot of the photo recognition in the way that we perceive the world, Kopparapu explained.

In 2019, Kopparapu was awarded the patent for GlioVision, a device that can rapidly determine the molecular and genetic features of tumors caused by glioblastoma, an aggressive brain cancer.

It really started after going to a science and tech high school and seeing even in such a resource-rich environment there were very few girls who continued in computer science classes passed the required amount, Kopparapu explained.

Because of the lack of women in her classes, Kopparapu founded the Girls Computing League.

The league started with Kopparapu and her friends teaching in local high schools. Now the program is in 15 states in the U.S. and in Japan. Girls Computing League hopes to be working with 1000 educational partners by the end of the year.

To be a changemaker means to leave the world a better place than when you came into it, Kopparapu said. I think being a changemaker means making a path and making sure that path is well-protected.

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20-year-old scientist inspires with her innovative medical technology - Yahoo Lifestyle

Virginia 4-H Partners With Google, Bill Nye ‘The Science Guy,’ To Take Mission to Mars – The Roanoke Star

As Emma Lloyd, a 13-year-old member of the Soaring Arrows 4-H Club in Frederick County, Virginia, watches NASAs Perseverance Mars Rover barrel toward the red planet, she feels a special connection to the historic moment.

Working on the 4-H Mars missions at the same time as NASA is inspiring, Lloyd said. I feel like Im working alongside NASA to get to Mars. It makes me want to learn more about the red planet and NASA.

Seizing the moment of NASAs Mars rover launch last year, 4-Hers across the country took part in the Mars Base Camp Challenge, four unique hands-on activitiesto get kids and teens to explore computer science, space agriculture, and more. The rover is expected to touch down on the red dust of Mars on Feb. 18.

With support from Google, National 4-H Council, andVirginia Cooperative Extension,Virginia 4-Hdesigned the challenge to ensure that young people everywhere, regardless of internet connectivity or family resources, have access to STEM Challenge kits, which include online and offline activities.

The kit contained the parts for the construction of a complex miniature Mars rover. Youth built a motorized rover that could navigate obstacles ranging from blocks found around the house or even cardboard boxes to simulate the topography of Mars.

Im getting more practice at not giving up or getting upset when something is hard or doesnt work, said Genevieve Harvey, 7, and member of the Soaring Arrows 4-H Club. My rover was too fast at first and then it kept getting stuck or spinning. I had to keep on trying and making changes to get it right, but it was fun, and I got to see other kids have fun.

Read more:

Virginia 4-H Partners With Google, Bill Nye 'The Science Guy,' To Take Mission to Mars - The Roanoke Star

‘Its almost like a safe space’: Curls on the Block combines science and self-acceptance – 9News.com KUSA

Curls on the Block combines beauty with science and helps Black women love themselves among other people who understand their experiences.

DENVER When your hair is labeled wild, unbecoming and unprofessional, embracing your natural curls doesnt always come easy. Black women have long faced certain prejudices against natural hair in professional and academic settings. The rejection of Black hair has a long history rooted in slavery.

For curly girls, accepting natural hair is usually a process that starts at a young age.

They know by four years old whats considered good, bad, pretty, ugly," said Annalise Harris.

She's a special needs teacher for Denver Public Schools as well as the founder of Curls on the Block, an afterschool program aimed at teaching girls of "all curls and colors" to embrace, explore and empower their natural selves.

Harris said she sees Black and brown girls struggling emotionally and socially in school every day, and that she's realized many of those behavioral issues were centered on self-esteem.

Watching a young Black girl basically get suspended off of wearing a pink bandanna and she refused to take it off. it escalated out of the classroom and she got a suspension, Harris said. I just realized I have to do something else where girls feel comfortable, and if thats not in the class immediately, lets create a space for them to really take their hair out.

Curls on the Block was founded in 2017, and the curriculum combines the world of beauty with science, technology, engineering, art and math (STEAM).

Theres like 4% of women who are going to major in computer science and even fewer Black girls," Harris said. "We tried other things and they dont work.

"What does the scientist look like? Typically not them. So now were changing that with representation saying, lets do science to make something that you can use actually on yourself that makes you look good.

The lessons include testing the PH level in local water, researching ingredients in hair products and making flax seed hair gel. Each session weaves STEAM into the love of hair and beauty.

Its almost like a safe space, said 19-year-old Trinity Burch, a graduate of Curls on the Block.

Burch joined Curls on the Block as a freshman in high school. She said she was one of only three Black girls in her entire grade.

In a school full of people who didnt look like me," Burch said, "ok, I have this hour once a week to get to know these people and people who relate to me.

"They also look like me and they also have the same issues as me. They wake up and they dont know how to do their hair. Its comforting.

With the success of Curls on the Block, Harris started a beauty pageant.

The Miss Curly Self-eSTEAM pageant includes a focus on healthy and active lifestyles, cultural appreciation and pitching original products or services to enhance the curly community.

My curly hair journey has been a lot! I loved every step of it. It really helped me figure out myself a little bit more, Reigning Miss Curly USA 2021 Arlette Dervil said.

Curls on the Blocks message is clear: whether curly, kinky, coily, or wavy own your crown and wear it proudly.

Curls on the Block curriculum can be brought into any school or organization. Click here for more information.

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'Its almost like a safe space': Curls on the Block combines science and self-acceptance - 9News.com KUSA

National Science Foundation adds URI to prestigious list of CyberCorps universities – URI Today

KINGSTON, R.I. Feb. 18, 2021 The National Science Foundation is expanding its support of the nations cybersecurity workforce and the University of Rhode Island is reaping those benefits as it becomes one of six universities being added to the CyberCorps: Scholarship for Service program. The program provides full scholarships and stipends of up to $34,000 to students who agree to work in cybersecurity jobs for federal, state, local or tribal governments after graduation.

The NSF is investing nearly $6.9 million overall, with a total of almost $21.2 million expected over the next five years. URI along with Augusta University, Michigan Technological University, Old Dominion, Central Florida, and Cincinnati join 78 universities in the program, which represents 36 states and the District of Columbia and Puerto Rico.

Every day, we see headlines that underscore the urgency of ensuring an adequately sized and well-trained cybersecurity workforce in the United States, particularly in government agencies, said Kim Barrett, director of NSFs Division of Graduate Education. Im excited that six new institutions will be added to the CyberCorps: Scholarships for Service program ranks. These diverse universities have each proposed innovative approaches to cybersecurity education and professional development that not only will support students selected for scholarships, but also increase the vitality of cybersecurity preparedness for the nation.

To ensure strong cybersecurity at all levels of government, it is vital that we recruit and develop top talent with the skills to tackle the wide array of threats we face, said U.S. Rep. Jim Langevin, D-R.I., chairman of the House Armed Services Committees Subcommittee on Cyber, Innovative Technologies, and Information Systems and a member of the Cyberspace Solarium Commission, which has recommended significantly expanding the CyberCorps program. Im thrilled that the University of Rhode Island has been selected as a CyberCorps: Scholarship for Service school. CyberCorps provides an amazing opportunity for our talented young Rhode Islanders to get paid for going to college and get an exciting job in the U.S. government at the end of it. CyberCorps students are often on the front lines helping to secure critical systems, and I am constantly amazed by the alumni I meet in key cybersecurity positions. Congratulations to Dr. Victor Fay-Wolfe and the University of Rhode Island for achieving this milestone and positioning our state to help fill desperately needed technology roles and better prepare us to prevent and respond to cyber incidents.

Over the next five years, URI will receive about $3.8 million with the first scholarships expected to be awarded for fall 2021. The program will fund about 5 to 10 students, including students at the undergraduate and graduate levels. All scholars must complete the Professional Science Masters in Cyber Security program, but the vast amount of the scholarships will got to students in the Accelerated Bachelors to Masters Degree in Computer Science and Cyber Security program, said Fay-Wolfe, professor of computer science.

Were very proud to be part of the CyberCorps program, which is awarded by the federal government to the top cybersecurity academic programs in the nation, said Fay-Wolfe. The scholarships are by far the biggest benefit to URI, but it is also a significant investment in our cybersecurity program. Staff and students will be able to attend national conferences and workshops on cybersecurity education, which will help us maintain the quality of our academic programs in the ever-changing field.

URI is designated by the National Security Agency and the Department of Homeland Security as a Center of Academic Excellence in Cybersecurity Education and Cybersecurity Research, one of the few institutions in the nation with both designations. It is the first school in Rhode Island to be added to the NSFs CyberCorps program.

About 140 students including about 100 undergraduates are pursuing degrees in one or more of URIs half-dozen cybersecurity programs, which span all levels from minors to Ph.D. degrees along with an online graduate certificate in cyber security. Many of these students also take part in internships with cybersecurity organizations, compete in inter-school competitions, and are encouraged to participate in state and national cybersecurity organizations.

Community colleges began participating in the CyberCorps program in 2015 and play an important role in several of the recent awards, including URIs. The University has an articulation agreement with the Community College of Rhode Island, which is similarly designated a Center for Academic Excellence in Cybersecurity Education and has a thriving cybersecurity program. Under the agreement, CCRI cybersecurity students who earn their associates degrees can join the URI program as third-year students.

To learn more about Department of Computer Science and Statistics and its cybersecurity programs, go to web.uri.edu/cs.

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National Science Foundation adds URI to prestigious list of CyberCorps universities - URI Today